#059: Fastcast: Role-Playing the Abbot and Vasilka
For DMs’ ears only! Scott offers suggestions for punching up two of Curse of Strahd’s most challenging NPCs.
For DMs’ ears only! Scott offers suggestions for punching up two of Curse of Strahd’s most challenging NPCs.
The morally ambiguous Abbot flies off to rescue Nadja from the Gloaming. Left in charge of the abbey, our heroes open a prison cell and get hit square in the face with the force of nature that is Ezmerelda D’Avenir!
Our heroes’ favourite NPC has been forcibly conveyed into the Abbot’s dubious care. Will Nadja get Dr. Moreau-ed? Or will Snakeflame befall a far more shocking fate?
The Abbot offers our heroes some monkey’s paw-sounding boons if they agree to carry out a madman’s errand. Also: research montage!
Spoilers! Scott the DM takes you on a tour through the hamlet of Krezk, pointing out dungeon mastering challenges, suggesting modifications, and reporting on what worked best for his party.
It’s time for our heroes to meet the monks and monkettes of St. Markovia. They hope to find sanctuary, and maybe information that will help them confront the Darklord. They weren’t expecting it to be so… Dr. Moreau-y.
Creatures from an odious children’s rhyme stalk Krezk. David responds by rolling four natural ones in a row. There’s only a 6.25e to the -6 chance of that!
The heroes arrive at the remote town of Krezk, but Ralston still languishes in a magical fever, and a scary, wormy, masked mage is haunting his dreams.
We’re back! Curse of Strahd’s Season 2 premiere brings new terrors, including a living nightmare named Greedyguts and a psychic inquisitor with a thing for creepy-crawlies.
In a double-length season finale, the heroes finally reach Argynvostholt, where they learn the truth about the spell that brought them into Strahd’s terror-filled Barovia… and where they come face to face with the most dreadful terrors yet!