#052: Strahdcast Ch.32: Have You the Brain Worms?
The heroes arrive at the remote town of Krezk, but Ralston still languishes in a magical fever, and a scary, wormy, masked mage is haunting his dreams.
The heroes arrive at the remote town of Krezk, but Ralston still languishes in a magical fever, and a scary, wormy, masked mage is haunting his dreams.
We’re back! Curse of Strahd’s Season 2 premiere brings new terrors, including a living nightmare named Greedyguts and a psychic inquisitor with a thing for creepy-crawlies.
In a double-length season finale, the heroes finally reach Argynvostholt, where they learn the truth about the spell that brought them into Strahd’s terror-filled Barovia… and where they come face to face with the most dreadful terrors yet!
The heroes bid farewell to their Vistani friends (and lovers!) and ride up Mt. Ghakis to find the legendary… Silverhold. Silver Dragonhold? Silver Dragon Tower? The Tower of Silver? The Dragon Temple of Vost-Gosh-Vosh-Hold??? Whatever. On the road again!
Scott the DM describes the planning, prep, and execution of the D&D session that resulted in Strahdcast Ch. 28: Escape From Vallaki.
All EpisodesDeleteEdit #047: Strahdcast Ch.28: Escape From Vallaki August 25, 2021 Scott Sharplin Season: 1 Episode: 47 https://www.buzzsprout.com/1655731/9087741-047-strahdcast-ch-28-escape-from-vallaki?client_source=admin&iframe=true Description Immediately following their battle against Izek Strazni, the Baron’s right-hand man, our heroes and their Vistani allies race to escape from Vallaki before the gates are shut. It’s a non-stop thrill ride featuring mounted combat, vampire…
It’s the claw-biting climax of the Vallaki storyline! After the heroes split up (always a smart move) for shopping trips, a bribe goes awry and the Baron’s lieutenant throws down the gauntlet. Which of our heroes will claim the title of Most Aggressive Bleeder? NOTE: Due to cloud gremlins and pandemic fatigue, this episode’s audio…
The six-vampire pileup at the coffinmaker’s shop continues. Ireena pops in to help; Dragomir struggles to interpret a dream message from his wolf mama; and the vamps find reason to question the wisdom of choosing a hideout surrounded by piles of sharp, broken wood.
A routine search for some saint’s missing bones goes horribly, horribly wrong as the heroes pick the wrong door at Henrik van der Voort’s coffin shop.
LUNA: Mistress left with three-legged man! DRAGOMIR: Someone with a cane, presumably. ANDREJ: Or maybe a really blessed man? Come for the dick jokes, stay for the… sabretooth tiger?!?